Occupational thoughts

Covering life on the home front.

Posts Tagged ‘serious sam

Summer sun is too bright and hot.

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On the relative lack of posts,  I’ve been trying to write some sort of Vlog rant about why video games are art. You’ll have to bear with me because my script is all chewed up and I do end up saying the same thing several times but worded differently. So I’m working on it. I also spent a large majority of yesterday passed out in a state of semi-consciousness on the floor of my bedroom listening to various old radio comedies on the BBC iPlayer. I have a threshold of discomfort after which I’m just not up for doing anything. The stifling heat yesterday kept me in a constant cycle of wanting to go to sleep but never quite achieving it because it was so damn hot.
I also stuck down the tablecloth to my desk with duct tape, now it doesn’t move or brush against my legs.

On to some gaming news: Serious Sam HD has actually been re-done and now it looks sort of modern. It’s almost like a new game, if you can overlook the fact that all the characters, guns and story have all been seen before.

Worms 2: Armageddon has been announced for Xbox LIVE Arcade. In totally ruining the naming convention, I’m not sure whether it refers to this game or this one. Not only that but it follows on from Worms 4: Mayhem (which itself was wrongly named because there wasn’t a Worms 3, only Worms 3D which doesn’t count). So ignoring the name, what does this have different from Worms XBLA? Well it has fire, it has a new weapon, it has a weak form of avatar support and Worms now have a form of A.I which changes their cries depending on the situation (if I drop a stick of dynamite next to a worm it will look at it and scream something like ‘Oh noes, dynamite!’). Unfortuantely the original Worms was largely ignored by the parents but it was a lot of fun.

Battelfield: 1943 has got a date of release which is around June 9th give or take a few days. It’s not on the official game website and I’m not quite sure, but I should be in Germany at the time so it won’t bother me too much.


Written by Pierre

June 30, 2009 at 07:36

Posted in gaming

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Serious Sam HD

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Recently announced is a port of Serious Sam to the Xbox LIVE Arcade. The graphics are given a slight polishing and the resolution is bumped up to high-defenition (1920×1080).

This is annoying because I bought Serious Sam II for the original Xbox hoping it would work on a 360. It didn’t. In fact Serious Sam 1 on the original Xbox is forwards compatible but the sequel isn’t. Why don’t they work on a patch for making the Xbox 360 a bit more backwards-compatible? I already pay £40 a year for a Gold subscription, Microsoft must be rolling in cash, the least they can do is let me play a few more old games.
Don’t they get it? I don’t want to pay an extra £10 to download a ‘fixed’ game which I could have already bought an uncompatible second-hand physical copy of for half the price!


That argument also works for Original Xbox downloadable titles. I generally steer clear of them (despite my burning desire to one day play Psychonauts) for the unshakeable feeling that it’s a huge ripoff.

Hopefully better and more original Xbox emulation, digital distribution of next-gen games, the re-branding of Xbox Community games (made with XNA), the separation of various non-payable downloads (mostly patches and updates) from the Xbox Marketplace and integration with other completely unrelated sites like Facebook and Twitter will fix most of my concerns.

That said if I have the money and time to play, I’ll buy Serious Sam HD anyway, if only to satisfy my curiosity. I didn’t play the Serious Sam games when they came out and I think I missed something good in gaming history, right up there with Unreal Tournament 2004 and Quake III.

Written by Pierre

June 25, 2009 at 19:45

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